Writings and compositions; the dream of better worlds.

Looking for an agent and editors who resonate with my work. Contact: steven@remare.co

All content contained herein is copyright Remare Pty Ltd, all rights reserved. ABN 43 654 275 493

Blizzard's agile approach to "Hearthstone"

hrwkzg0grcwa1ggyphdv.jpg

We're always on the look out for case studies of agile implementations. Here's one from an unexpected quarter:

"Everybody loves Hearthstone. Everybody is talking about Hearthstone. Everyone is playing Hearthstone. But when Blizzard veteran Eric Dodds said he wanted to make a digital card game instead of an MMO, some people within the company were a little puzzled. That all changed when he showed them what he built with a pen, paper and some envelopes stapled to his office wall."

Read about how he developed the entire game using small team, high-interaction, collaborative techniques led by prototyping and created one of the biggest underground smash games of recent times, in part helping drive recent iPad sales.

Teaching Agile with Lego

Piracy and the Four Currencies